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One Obsidian vault holds every book; each book is a subfolder and is the opencode workspace. The pack is shared at the vault root and inherited by walking up, so a book no longer gets its own .opencode copy: - SCHEMA §1 rewritten: container vault -> book folders, shared .opencode + docs - init.md: scaffolds only the book (AGENTS.md, DATA/, 01/), checks that a shared pack is reachable, and no longer copies agent/command files into the project - PACK-NOTES: layout diagram + a headless section documenting the deny-based permission model
256 lines
9.8 KiB
Markdown
256 lines
9.8 KiB
Markdown
# OpenNovelWriter — SCHEMA
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> **Canonical reference** for the OpenNovelWriter ecosystem.
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> These conventions apply to ALL authors and projects — not just a single book.
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> The `OpenNovelAgent` loads this document to handle structure, filenames, and data formats correctly.
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---
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## 1. Project Structure
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**Concept: one container vault, one folder per book.** A single Obsidian vault
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(e.g. "Novels") holds every book. Each book is a subfolder and *is* the workspace
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you open opencode in. The agent pack lives **once**, at the vault root, and is
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inherited by every book — a book never carries its own `.opencode/`. The canonical
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`docs/SCHEMA.md` likewise exists once, at the vault root.
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```
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Novels/ # the container vault (Obsidian)
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├── .opencode -> /Users/Shared/NovelPack/.opencode # ONE shared agent pack
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├── docs/ -> /Users/Shared/NovelPack/docs # canonical SCHEMA.md
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├── AGENTS.md # house rules that apply to every book
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├── Scruffy/ # a BOOK = a workspace
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│ ├── AGENTS.md # this book's metadata and rules
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│ ├── DATA/ # this book's world
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│ │ ├── wiki.yaml.md # world wiki (canonical)
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│ │ ├── timeline.yaml.md # timeline (lore history + plot)
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│ │ ├── glossary.yaml.md # translation glossary
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│ │ └── style.md # the author's writing style
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│ ├── 01/ # Book 1 (folder = number, title optional)
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│ │ ├── DE/ # language folder (ISO-639-1 code)
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│ │ │ ├── Kapitel 001.md
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│ │ │ └── ...
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│ │ ├── EN/
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│ │ │ ├── Chapter 001.md
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│ │ │ └── ...
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│ │ └── images/ # illustrations for this book
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│ │ ├── prompts/ # image prompts (Markdown, one per image)
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│ │ └── generated/ # generated image files
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│ └── 02/ # Book 2 of the same series
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└── Kessler/ # another book — same shape, own AGENTS.md + DATA/
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```
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### Multiple books in parallel
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Each book is a **separate folder inside the one vault**. opencode is always started
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*inside* the book folder; it finds the shared pack by walking up to the vault root,
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so books never duplicate the agents. The `OpenNovelAgent` is identical everywhere —
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what makes a workspace "the Scruffy book" vs. "the Kessler book" is its own
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`AGENTS.md` + `DATA/`. Switch books by switching folders; never put two books in one
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folder. (If several books live in one vault and a book needs to be verifiable on its
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own, make the *book folder* a git repository — not the vault.)
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## 2. Naming Conventions
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| Element | Rule | Example |
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|---------|------|---------|
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| **Book folder** | number (2-digit), title optional | `01` → later `01 - Der Dieb im Eulental` |
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| **Language folder** | ISO-639-1 code (code only) | `DE`, `EN`, `PT` |
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| **Chapter file** | localized chapter word + 3-digit number | `Kapitel 001.md` |
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| **Chapter number** | 3 digits, zero-padded | `001` … `100` |
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| **DATA files** | fixed English names | `wiki.yaml.md`, `timeline.yaml.md`, `glossary.yaml.md` |
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**Chapter word per language** (defined in `.opencode/languages.yaml`):
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- `de` → `Kapitel`
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- `en` → `Chapter`
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- `pt` → `Capítulo`
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- (the community can add more languages)
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**Important:** language folder names are ALWAYS the code (`DE`), never spelled out. Chapter files use the *localized* word.
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---
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## 3. Data Format: YAML inside `.md` code blocks
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All DATA files are `.yaml.md` files: Markdown files whose content is a ` ```yaml ` code block.
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```markdown
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# Title (optional, human-readable)
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```yaml
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meta:
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title: "..."
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```
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```
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**Why:** Obsidian renders the code block cleanly; the AI assistant strips the ` ```yaml ` markers and reads the content as pure YAML.
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---
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## 4. Key Language: English, Values: localized
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**Canonical rule:** YAML **keys** are always English and stable. YAML **values** are in the author's canonical language.
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```yaml
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# CORRECT — keys English, values German
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characters:
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- name: "Leah Kessler"
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role: "Hauptcharakter"
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```
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```yaml
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# WRONG — localized keys (breaks the schema)
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characters:
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- name: "Leah Kessler"
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Rolle: "Hauptcharakter"
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```
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**Reason:** the agent parses keys reliably regardless of the canonical language. An author in Spain uses the same schema; only the values are Spanish.
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---
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## 5. DATA File Schemas
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### 5.1 `wiki.yaml.md` — World Wiki
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```yaml
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meta:
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title: "" # series title
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author: "" # author
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canonical: "" # ISO-639-1 (writing language)
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languages: [] # publication languages
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genre: ""
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audience: ""
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concept: {} # premises, series ideas (keys are free-form)
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characters: [] # people
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locations: {} # places
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magic: {} # magic system, spells, creatures
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```
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### 5.2 `timeline.yaml.md` — Timeline
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```yaml
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history: # lore history (world background, beyond the plot)
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- date: "" # ISO date OR free text (e.g. "1268-12", "long ago")
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event: ""
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story: # plot events (the fictional present)
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- date: "" # e.g. "2011-08"
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book: 1 # optional, when multiple books
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chapter: 13 # optional
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event: ""
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```
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**Rule:** `history` = world background (e.g. a dragon hatches in 1268). `story` = plot progression (e.g. the 2011 school year). Both live in ONE file.
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### 5.3 `glossary.yaml.md` — Translation Glossary
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```yaml
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terms:
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- de: "" # canonical term
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en: "" # translation (or missing)
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# pt: "" # more languages as additional keys
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```
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**Rule:** a term is defined ONCE and used consistently throughout the story. The `ContinuityEditor` checks translations against this glossary.
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---
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## 6. Chapter Conventions
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- One `.md` file per chapter.
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- First line: `# [Chapter word] NNN - Title` (localized chapter word).
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- Prose follows `style.md` (the author's voice).
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- Numbers written out in prose, if `style.md` dictates it.
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---
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## 7. Images & Illustrations
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Each book has an `images/` folder for illustrations. The `Illustrator` subagent
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handles image generation.
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```
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01/images/
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├── prompts/ # one .md per image — the prompt + metadata
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└── generated/ # the actual image files (png/jpg/webp)
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```
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**Prompt file convention** (`images/prompts/NNN - description.md`):
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```markdown
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---
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chapter: 006 # optional — which chapter the image illustrates
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character: "Scruffy" # optional — subject(s)
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status: draft # draft | approved | generated
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---
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The image prompt (written in the author's language) that was sent to the
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image generator, plus a short note on why this image matters to the story.
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```
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**Rules:**
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- Prompts are derived from the **wiki** (character appearance, locations) so images stay consistent with the story.
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- The `Illustrator` is a *subagent* — `OpenNovelAgent` delegates image requests to it, it does not interrupt the author.
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- Generated files land in `images/generated/`, named to match their prompt file.
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---
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## 8. The Co-Authoring Cycle
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```
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Author: "next chapter: X should happen"
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↓
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Agent loads: AGENTS.md + DATA/ (wiki, timeline, glossary, style) + previous chapter summary
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↓
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Agent proposes a chapter draft (beats, POV, ~length) → author approves
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↓
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Agent writes the chapter → author reads/edits in Obsidian
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↓
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Agent harvests new facts (characters, events) → updates wiki.yaml.md / timeline.yaml.md
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```
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---
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## 8. Context-Window Strategy (long works)
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- **Always loaded:** `AGENTS.md`, `style.md`, the `meta:` block, current chapter outline + previous chapter summary.
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- **On-demand (RAG):** remaining wiki entries, specific spells/places — load only when the chapter touches them.
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- **Never** read the whole manuscript at once — reference it via `timeline.yaml.md` (summaries).
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---
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## 9. Temperature Policy (creativity vs. hallucination)
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Temperature is set **per agent role**, not once for the whole system. The principle:
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creative agents run hot (imagination), verification agents run cold (accuracy).
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| Agent | Role | Temp | Rationale |
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|-------|------|------|-----------|
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| `OpenNovelAgent` | Creative drafting | **0.8** | Imagination — the "write prose" brain |
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| `Illustrator` | Image prompt/creation | 0.7 | Creative visual, but grounded in wiki |
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| `PlotArchitect` | Plot structure | 0.6 | Creative but coherent |
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| `CharacterDeveloper` | Character depth | 0.6 | Creative |
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| `Translator` | Translation | 0.4 | Fidelity first, some idiom |
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| `StyleAnalyst` | Voice extraction | 0.2 | Pattern-finding, not inventing |
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| `Importer` | Migration/extraction | 0.2 | Faithful reconstruction, not invention |
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| `StoryReviewer` | Editorial quality review | 0.3 | Constructive critique, report-only |
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| `LineEditor` | Word choice / naturalness | 0.3 | Catch semantic errors grammar misses |
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| `ContinuityEditor` | Fact/consistency check | **0.1** | Hallucination freedom — like a code reviewer |
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| `Proofreader` | Grammar/spelling | 0.1 | Mechanical precision, no restyling |
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| `CopyrightWatchdog` | Copyright-risk check | 0.1 | Flag expression, not ideas; report-only |
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| `StoryRetriever` | Retrieval/search | 0.1 | Accurate lookup, no creativity |
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**Why this works:** the hot agent invents the prose; the cold agent verifies it
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(catches contradictions — changed eye color, timeline breaks). This is the same
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"generator hot / reviewer cold" split as code agents, applied to fiction.
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Each agent's temperature lives in its own frontmatter and can be tuned per author.
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---
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## 10. Versioning
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The project directory is a Git repository. Every chapter approval = a commit. This enables rollback and community collaboration.
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