fix: focus mode uses fast-refresh JPEG — no codec dependency
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31cc243830
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1 changed files with 13 additions and 18 deletions
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@ -94,35 +94,26 @@ function renderLiveGrid() {
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// ── Focus Overlay ──
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// ── Focus Overlay ──
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let focusIdx = -1;
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let focusIdx = -1;
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let focusTimer = null;
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function openFocus(cam) {
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function openFocus(cam) {
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focusIdx = cameras.indexOf(cam);
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focusIdx = cameras.indexOf(cam);
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const overlay = document.getElementById('focus-overlay');
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const overlay = document.getElementById('focus-overlay');
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overlay.classList.remove('hidden');
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overlay.classList.remove('hidden');
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updateFocus();
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updateFocus();
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renderThumbs();
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renderThumbs();
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// Refresh snapshot every 500ms for smooth near-live view.
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focusTimer = setInterval(updateFocus, 500);
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}
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}
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function updateFocus() {
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function updateFocus() {
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if (focusIdx < 0 || focusIdx >= cameras.length) return;
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if (focusIdx < 0 || focusIdx >= cameras.length) return;
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const cam = cameras[focusIdx];
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const cam = cameras[focusIdx];
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document.getElementById('focus-title').textContent = cam.name;
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document.getElementById('focus-title').textContent = cam.name;
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document.getElementById('focus-time').textContent = new Date().toLocaleTimeString() + ' live';
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document.getElementById('focus-time').textContent = new Date().toLocaleTimeString();
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// Use the latest.jpg directly — updated every 2s by snapshot engine.
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// go2rtc WebRTC player — works in all browsers.
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// Fast 500ms refresh gives smooth enough monitoring.
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const vid = document.getElementById('focus-video');
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const vid = document.getElementById('focus-video');
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const streamURL = `http://${location.hostname}:1984/stream.html?src=${cam.id}_main&mode=webrtc`;
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vid.style.display = 'block';
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// Use iframe for proper WebRTC support.
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vid.poster = `/recordings/${cam.name || cam.id}/latest.jpg?t=${Date.now()}`;
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const container = vid.parentElement;
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// Replace video element with iframe for go2rtc's player.
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let iframe = container.querySelector('iframe.go2rtc-player');
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if (!iframe) {
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iframe = document.createElement('iframe');
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iframe.className = 'go2rtc-player';
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iframe.allow = 'autoplay; camera; microphone';
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iframe.style.cssText = 'width:100%;height:100%;border:none;position:absolute;inset:0';
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vid.style.display = 'none';
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container.appendChild(iframe);
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}
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iframe.src = streamURL;
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}
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}
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function renderThumbs() {
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function renderThumbs() {
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const strip = document.getElementById('focus-thumbs');
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const strip = document.getElementById('focus-thumbs');
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@ -138,6 +129,7 @@ function renderThumbs() {
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}
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}
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document.getElementById('focus-close').addEventListener('click', () => {
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document.getElementById('focus-close').addEventListener('click', () => {
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document.getElementById('focus-overlay').classList.add('hidden');
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document.getElementById('focus-overlay').classList.add('hidden');
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if (focusTimer) { clearInterval(focusTimer); focusTimer = null; }
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});
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});
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document.getElementById('focus-prev').addEventListener('click', () => {
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document.getElementById('focus-prev').addEventListener('click', () => {
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if (focusIdx > 0) { focusIdx--; updateFocus(); renderThumbs(); }
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if (focusIdx > 0) { focusIdx--; updateFocus(); renderThumbs(); }
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@ -147,7 +139,10 @@ document.getElementById('focus-next').addEventListener('click', () => {
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});
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});
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document.addEventListener('keydown', e => {
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document.addEventListener('keydown', e => {
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if (document.getElementById('focus-overlay').classList.contains('hidden')) return;
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if (document.getElementById('focus-overlay').classList.contains('hidden')) return;
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if (e.key === 'Escape') document.getElementById('focus-overlay').classList.add('hidden');
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if (e.key === 'Escape') {
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document.getElementById('focus-overlay').classList.add('hidden');
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if (focusTimer) { clearInterval(focusTimer); focusTimer = null; }
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}
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if (e.key === 'ArrowLeft' && focusIdx > 0) { focusIdx--; updateFocus(); renderThumbs(); }
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if (e.key === 'ArrowLeft' && focusIdx > 0) { focusIdx--; updateFocus(); renderThumbs(); }
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if (e.key === 'ArrowRight' && focusIdx < cameras.length - 1) { focusIdx++; updateFocus(); renderThumbs(); }
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if (e.key === 'ArrowRight' && focusIdx < cameras.length - 1) { focusIdx++; updateFocus(); renderThumbs(); }
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});
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});
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